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A living archive of possible worlds

I build worlds, systems, and experiences that ask something of the people who enter them.

This is an evolving archive of games, virtual experiences, software, images, experiments, and the ideas behind them.

01

Selected work

A few entries to begin with. The full archive holds the rest.

All entries
Selected work

0022023Games

Hopa

A mobile game where animals hop onto stacking platforms, collecting coins to unlock new characters.

ReleasedUnity · MagicaVoxel
Open artifact

0032023VR · Apps

Miskara Store

A virtual reality shopping platform combining an immersive VR experience with artificial intelligence.

ReleasedUnity
Open artifact
02

The archive

Each project is filed as an artifact: a year, a discipline, a question it was built around.

03

How I work

Three habits that shape most of what ends up here.

Creative philosophy
Write two or three sentences about how you approach making things — what you care about, what you refuse to do, and what a project has to earn before you finish it.

01

Start with a question

To write
Replace this with how a project actually begins for you.

02

Build to find out

To write
Replace this with how you use prototypes and what you look for in them.

03

Keep what it taught

To write
Replace this with what you do with the work that does not ship.
04

Current explorations

Unfinished, in progress, or still being argued with.

  • In progress

    Current exploration

    To write
    Describe something you are working on or thinking about right now. Delete this entry once you have a real one.
Everything current

The rest of the archive is open.

Browse everything by year, discipline, or the question behind it — or write, if something here is worth a conversation.